The copied key frames are pasted from frame 0. Now select the left foot control and go to Edit –> Paste in the Graph Editor. Go to Edit –> Copy without selecting any curves.Ĭlick on frame 0 on the timeline. Select the right control (or where the key frames are assigned to) and open up the Graph Editor. Say you want to make a character walk and you’ve keyframed the right leg and you want to copy it to the left leg (and offset it). To make the loops smooth, select the end key frames and flatten the curves.Īnd here’s a smooth animation that loops infinitely.Ĭopying key frames from one object to another Then select Curves => Pre Infinity => Cycle.Īlso select Curves => Post Infinity => Cycle. To make it loop, first tick View => Infinity in the Graph Editor. Here’s a part of an animation that I’ve keyed and want looping indefinitely while the animation is running. So today, I’ll share how to loop and copy key frames. Looping frames and copying key frames are handy when making a walk or run cycle.
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